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The Compleat Strategyst: Being a Primer on the Theory of Games of Strategy (Dover Books on Mathematics), by J. D. Williams
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When J. D. Williams wrote this entertaining, witty introduction for the nonscientist, game theory was still a somewhat mysterious subject familiar to very few scientists beyond those researchers, like himself, working for the military. Now, over thirty years after its original publication as a Rand Corporation research study, his light-hearted though thoroughly effective primer is the recognized classic introduction to an increasingly applicable discipline. Used by amateurs, professionals, and students throughout the world in the classroom, on the job, and for personal amusement, the book has been through ten printings, and has been translated into at least five languages (including Russian and Japanese).
Revised, updated, and available for the first time in an inexpensive paperback edition, The Compleat Strategyst is a highly entertaining text essential for anyone interested in this provocative and engaging area of modern mathematics. In fully illustrated chapters complete with everyday examples and word problems, Williams offers readers a working understanding of the possible methods for selecting strategies in a variety of situations, simple to complex. With just a basic understanding of arithmetic, anyone can grasp all necessary aspects of two-, three-, four-, and larger strategy games with two or more sets of inimical interests and a limitless array of zero-sum payoffs.
As research and study continues not only in this new discipline but in the related areas of statistics, probability and behavioral science, understanding of games, decision making, and the development of strategies will be increasingly important. In the areas of economics, sociology, politics, and the military, game theory is sure to have an even wider impact. For students and amateurs fascinated by game theory's implications there is no better, immediately applicable, or more entertaining introduction to the subject than this engaging text by the late J. D. Williams, Professor of Mathematics at Princeton University and a member of the Research Council of The Rand Corporation.
- Sales Rank: #782470 in eBooks
- Published on: 2012-09-11
- Released on: 2012-09-11
- Format: Kindle eBook
From the Inside Flap
Classic game theory primer from 1954 that discusses basic concepts of game theory and its applications, and which popularized the subject for amateurs, professionals, and students throughout the world.
Most helpful customer reviews
61 of 62 people found the following review helpful.
A Fun Introduction to Game Theory
By Daniel Graf
The Compleat Strategyst by J.D. Williams is a wonderful introduction to the ins and outs of game theory. The pace of the primer I found quite reasonable, and the organization is very natural. The Compleat Strategyst begins with the gist (as it should) regarding game matrices and how to interpret them. Williams's discussion then proceeds through 2 x 2 games, 2 x m games, 3 x 3 games, 3 x m games, and so on. Each section contains clever story problems chosen to both re-enforce basic principles and point to potential pitfalls. Also provided are numerous exercises to build the skills necessary to understand game theory.
One of the most enjoyable facets of The Compleat Strategyst is J.D. Williams's entertaining writing style. He seems to know the kind of people reading his book (non-mathematicians who think they might be able to apply game theory to their own work - in my case anyway), and the text is taylored to that audience. In addition, while making the subject matter of game theory accessible strictly through arithmatic, the author provides fair reminders that a great deal of actual mathmatics is being swept beneath the rug.
30 of 30 people found the following review helpful.
Witty Intro to Game Theory and Zero-sum Games
By Cevat Cokol
I share the feedback of the other reviewers in that this book is extremely fun to read, very well-written and comprehensively covers (thoroughly teaches the so inclined) a few aspects of game theory. The drawback is that it limits itself, consciously it seems, to zero-sum games played between two players. So after reading this book, you have no excuse for not being able to solve any such games. The narrative, the examples and the exercises take care of this. However, you will learn near nothing about non-zero-sum games, which are in actuality more life-like (hence a probable reason for the complaint of one reviewer who wants more real examples).
Nevertheless, this book is extremely well-written, and truly accomplishes what it aims: giving the reader an appreciation of the basis of game theory and teaching them to solve zero-sum games. And quite a many witty jokes come in extra!
21 of 22 people found the following review helpful.
Excellent
By A Customer
I found this book to be an excellent introduction to game theory that doesn't require much mathamatical background beyond simple algebra. It comes complete with theoretical explainations of the game matrix, problems to help sharpen your skills, and strategic stories that fit with a game matrix, to help show how game theory can be applied to real problems. A definite must for anyone who wants to start learning about game theory.
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